Zhautas (
zhautasmods) wrote in
sexyspace2019-03-25 09:04 am
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TEST DRIVE MEME #9 (FOURTH WALL EDITION)

Introduction

"Hello again, volunteers," R.Y.U.O. addresses the public again, thoroughly unimpressed. "It seems we have a second breach to be concerned about. Just as before: mind the edges and you should be fine." He doesn't say much more than that but anyone looking out the nearest window will see what he's referring to.
No matter where volunteers are, the giant triangular portal (approximately 1.75 miles tall and 1 mile wide) that suddenly splits reality off in the jungle faces them. No matter where they walk or what other angles they try to see it from, it faces them. That's only slightly unnerving.
It doesn't take long before the multiversal visitors start to pour through. While current volunteers can't leave, it seems that other people are able to come in through this portal that has converged from multiple access points in the multiverse on this tiny island. Say hello, volunteers, there are quite a few new unexpected faces to greet!
WELCOME TO ZHAUTAS

And it isn't Zenith's either, they're quick to say. It's actually because of a deranged space pirate named Hoshiko - here, have a picture for reference! - and you can blame her for your displacement in the multiverse. Please do. Of course, if anyone questions how one person is causing all this trouble Zenith representatives will be quick to say they need to go back to whatever task they had at hand and drop the topic.
Basically, it's not your fault and it's not their fault but you're still here now. So, why not be made to feel at home during your temporary stay? The professor is of the mind that showing these newcomers some good old-fashioned Zenith Corporation hospitality would be more beneficial in the long-term than trying to turn them all away immediately. You can't buy publicity like this! He wouldn't be in charge if he didn't know how to turn things to his corporation's advantage.
TEMPORARY LODGING
It's for this reason that the professor makes the call for the west wing, usually utilized primarily for research, to be turned into temporary lodging for their company. While the makeshift cots laid out aren't as private as the pods of the east wing or bungalows out on the beach, that's alright! It's still a nice, comfortable place to sleep until they figure the best way to get you back home.

Unfortunately, due to the quality, it's a little finicky. Once you turn it on, you might not be able to turn it off. Don't worry! There's plenty of people around to help. Plenty of people to witness you fumbling with this bouncing, buzzing object and certainly plenty of embarrassment to be had by all. What a good bonding opportunity!
SEXATORIUM
Whatever research that was going on before people started arriving has been suspended for now. One wouldn't know though from how quickly the changed everything around from perhaps what veteran volunteers are used to. One minute there's regular, mundane scribbling onto clipboards and contemplative hums and nods. The next, there's sex on display in no shortage of ways.
The lab spaces have instead been converted to serve a different purpose. The lights are dimmed and tinted a hopefully soothing blue, music plays lightly, and there's the strong scent of sweat and salt permeating the place. The west wing has, for now, been converted into a sexatorium to showcase Zenith's finest attempts at curing this disease and enticing fresh faces to join their cause.
Volunteers and newcomers alike are welcome to peruse this section of the facility until everything gets sorted. Whether it be to watch or demonstrate themselves, Zenith staff is encouraging everyone to take part. They might be a little overly encouraging, honestly. It probably isn't surprising they're under quite a bit of pressure these days from HQ. Show all the multiversal visitors a good time the Zenith way, volunteers!

The glass walls of the research sector have become an exhibitionists' dream. Or perhaps a voyeur's, depending on perspective! Maybe you're taking time to walk through or scurrying to the other side and averting your eyes. If anyone was looking for the head of the program, they can find him here. Of course they can. If you're not into tentacles, that's your loss (according to him), but he's more than happy to talk about the program as well!
They also have plenty of other "experiments" that they'll be running that anyone is free to participate in. They are, but not limited to:
- Sex Toy Demonstrations - Ever wondered what state of the art sexual technology is like? Check it out for yourself! If you want it, they likely have it. Not to worry if you don't exactly want to have everything on display, there are rooms that are more private with a black-out option on the glass. It can be toggled on and off or opacity may be changed and filters applied for those who might want the thrill of potentially being seen but not entirely.
- Natural Aphrodisiacs - Stepping into one of these rooms will be like taking a step outside. They're full to the brim with plants both familiar and alien as a taste of the larger gardens that Zenith touts. Of note are the coitendrils; they're a pretty touchy-feely species! It's a plant that thrives in warm conditions and grows at an incredibly fast rate to seek out these cozy spots. As it turns out, your body warmth is the highest temperature around and exactly what it's looking for.
- Strip Trivia - How much do you know about sex? Maybe less than you think! Especially when you start throwing xenobiology into the mix. These rooms are staged like a game show (that outsiders can also view, if you so choose!) and with each wrong answer, you'll find yourself losing a piece of clothing. It could be as minor as a sock, your bracelet, or something as obvious as your entire shirt. Don't worry, your clothes are held in a containment unit just outside the room and it's all in good fun!
- Cultural Exchange - It's no secret that many of the cultures and species on Zhautas are sex-positive. Most recently, volunteers visited the country of Nevrione whose specialty is leather BDSM gear with amazing hand craftsmanship. While there don't appear to be any natives to that country (which people are free to find suspicious) there is a sampling of what they have to offer for use. Also, just look at those cute feathers decorating some of the gear... What a nice touch!

AROUND THE FACILITY
- The Gym
There is now a large gym after frequent volunteer requests for one. They've dedicated a lot more room recently to get a good work-out in. One of the best ways to relieve stress is exercise! Not that volunteers have any particular reason to be stressed. Everything is perfectly fine. It has a plethora of machines now rather than just a handful. In fact, it even features a rock wall, pool, and track now to suit almost every need imaginable.
A couple of the machines have an emphasis on vibrations. Not to worry, however, as there are plenty more options available that they're easily avoidable.
If the gym pool isn't your speed, you're always welcome to go for a nice swim out at the beach. The local mermaids have since returned back to their home waters, so there's no immediate threat to your well-being. At least, not anything obvious. Let them know if you find anything!
- The Holo-Deck
The holo-deck is now up and fully operational. It's the size of a small gymnasium and quite sturdy! Don't worry if you do break anything, they'll fix it in a jiffy! They like to see the limits of their technology tested, after all.
The holo-deck can simulate basically anything your mind can come up with... if you have an implant. So, better make friends with someone who does if you want to experience this feature! Its main function is a relaxation mode that projects soothing landscapes and scenery. They look, smell, and sound so real you almost wouldn't believe that you aren't hiking through the mountains. And despite its limited size, the holo-deck does manipulate perception to make the space seem a lot larger than it really is.
Additionally, it has a combat mode to help keep the senses sharp of volunteers who might be more battle-inclined. They don't want you to lose your edge, after all, and especially not with Hoshiko still at large with no idea when she'll strike next. It's better to be prepared and it also gives the more restless volunteers a good way to work out all that excess energy. - Arcade
Attached to the holo-deck, there's another large room. This one is dimly lit and comes with the archaic colors and sounds that belong to a retro arcade. While the holo-deck can simulate games, there's nothing quite like the feeling of pinball beneath your fingers. Or maybe you just want to whack some moles in order to vent your frustration.
While you can win tickets here, they can't be exchanged for anything but minor trinkets. Most of the prizes to be gathered are sexual in nature (because of course, they are) like boxes of condoms or fancy flavored lubes. There's also the standard plush toys and inflatable contraptions. - Food Court & Vending Machines
This is a pristine, updated section of the facility that serves only the finest of meals thanks to the new cyborg chef in charge. He's a friendly older guy who uses his mechanical enhancements to make food faster than you can blink and, of course, it tastes incredible to boot.
Additionally, the vending area has been expanded and the machines have been fixed to no longer shoot out drinks at supersonic speeds. Of course, they still can if you so wish. Some people seemed to have fun making a game out of it so the feature is an option but only if someone selects it from the menu. - The Beach
The bungalows for more permanent residents of Zhautas are lined up along the island's south shore. It's only a short walk from the main facility, no more than five or ten minutes. If you'd rather stay out here instead of using the temporary lodging, that's also an option! They have tents available for use. Don't mind the way you may feel -- no, will feel more inclined to snuggle up - or more - with someone. That's just a standard 'light aphro' feature added to help prompt new volunteers to ease into the atmosphere of the facility.
At night, the beach lights up in beautiful blue luminescence where sand meets sea. Unfamiliar stars and constellations dot the sky as far as the eye can see. It's really rather peaceful. Well, it is if you ignore the giant foreboding portal off in the distance. - The Lounge
This is a begrudingly new addition to the main Zenith research facility, volunteers may have noticed supplies being gathered over the last week or heard whispers of the activity before the building popped up seemingly overnight near the outskirts of the jungle. While approved by the head of the program, it certainly doesn't look like anything that Zenith had a hand in constructing. (They didn't.) It sticks out from the sleek, smooth chrome surfaces by seemingly pulling together more natural elements reminiscent of the buildings in Nevrione, built from mostly wood with a stone foundation. The furniture inside is also crafted from wood, leather, and so on to create a... unique atmosphere full of tables, benches, a bar and stools. In fact, some of the decor seems to be decorated and reinforced with dragon scales.
While alcohol is served here, that's only if someone brings something that can be converted into alcohol via alchemy by resident volunteer Edward Elric. The lounge is advertised as being a place to hang out and get a break from the more modern and high tech setting that the facility has to offer, it is requested that sex does not happen within these walls.
While it touts a calm, unassuming front, with entertainment available such as darts, a pool table, card games and other typical bar games, it's quickly becoming an escape from Zenith's prying eyes and ever alert ears. This might be the place to go if you want to speak a little more freely about your suspicions regarding Zenith.
For volunteers that offer to help with construction or around the lounge once it's built - keeping order among others, cleaning, gathering supplies or various other tasks around the building - drinks will be free (unless another agreement is arranged) as means of payment for their time.
(For any questions about the lounge, please contact Remedy. Thanks for this idea goes to Amy, as it was Garrett's brainchild.)
THE UNDERBELLY

Things that one might overhear and want to investigate are as follows:
- Out in the jungle at night, you might have noticed- No, not the portal, everyone's noticed that. There are red eyes that light up the jungle at night. While they aren't exactly menacing, they are extremely unnerving. Ask anyone and they'll tell you those are demons and they're a product of Professor Quintalian's "personal research" apparently approved by Zenith. While they aren't actively aggressive, trying to infringe on their territory is ill-advised.
Being demon-touched is a terrible thing to experience. They're formless, tarry parasitic creatures that try to consume someone. There's even apparently a chance that you might turn into one. Being demon-touched comes with a host of negative side effects such as visual and auditory hallucinations, a desire to be "complete," fever, and more. And unfortunately for you, the process to expel any demon essence from the body is just as terrible.
Unfortunately, demons aren't the only concern you'll have if you traverse the jungle. This tiny island hosts a range of creatures both docile and deadly. It also seems like with the portal opening, even more are making their way and finding a space here at the Zenith Research Facility.
- Despite initially volunteering, people's requests to leave are met with vague excuses as to why it isn't possible immediately. But then the professor will turn around and say Zenith sent someone home overnight without a word to anyone. While this appears to be highly suspicious, none of the staff seem to want to expound upon how Zenith operates with regards to terminating volunteer participation and, of course, Quintalian is nowhere to be found for any real serious discussion. Call him though! He'll be glad to talk to you over dinner and a nice bottle of wine.
Maybe talk to a resident volunteer about this since it should be worrying to someone who might want to sign-up. - Despite the way that the helperbot R.O.S.I.E. is described to watch the facility at all times, she's known to get distracted or glitch out from time to time. And with her trying to entertain all these new guests where she can as well as Zenith re-routing efforts to the sexatorium, there's a distinct lack of physical security present. Huh.
Recently, there's been a lot of thumping and bumping up in the ventilation shafts throughout the main facility. If you're foolhardy enough to find the cause, you'll actually be met with one of the resident defensive AIs that goes by the name R.Y.U.O. He's glad you're here, actually. Things were starting to get boring. If you wander too far through the vents into a restricted area (since the barriers in place won't stop those without an implant!), he'll be quick to throw something else to deter your exploration.
This might electric shocks, extreme heat, of even the classic of a swarm of spiders. It's nothing personal, of course, he just has a job to make sure people trying to snoop don't get too far.
EXTRA NOTES
- Welcome to the Zhautas fourth wall event! We've added some extra links down below that might be helpful for newcomers.
- As a reminder, the timeline is:
- Fourth wall begins on Fromb 24th (March 24th).
- The portal will close and the event will end on Fromb 39th (April 8th).
- The arrival ship will land as scheduled on Fromb 40th (April 9th).
- The intro log including this and theft of the arrival ship will be on Fromb 41st (April 10th).
- The next OOC Event Announcement for April's event will be on April 15th.
- In the case of an unfortunate run-in with R.Y.U.O.'s defense of the air vents, established volunteers, let us know here!
- If you have any extra questions about anything in the game, please direct them to the FAQ!
- If you have in character questions, those can be directed to R.O.S.I.E. here!
(Young) John Constantine | DC AU | OTA
1. I am leaving, I am leaving, but the fighter still remains.
He's not sure how he got here. One minute he was walking the streets of Liverpool and when he tripped over a heap of garbage that probably smelled better than he did, he ended up tumbling through and falling into a heap of-... sand? Looking around a bit, John dusts himself off and picks up his beat up schoolbag, slinging it over his shoulder as it dangles off its one good strap hanging over his back. He trudges towards the main building, passing nice beach houses along the way. He's never seen huts like these outside of postcards. They probably belong to some rich fat fucks.
He hits the showers as soon as he finds one, breathing a contented sigh as he scrubs caked on dirt off his skin. That's all he is really, just skin and bone, spending half his nights out on the streets and hardly any time at home, too angry and too uneducated and too stubborn to find a place that'll pay him a few quid an hour to do a simple job, just living on other peoples' handouts.
When he settles down in the cafeteria with a sandwich and a soup on his tray, keeping his bag safe in his lap, he's wearing a clean, oversized band t-shirt and pants that are hanging half off his arse. He's managed to ditch his shoes with holes in them for someone else's pair - that's about the only thing that seems to fit on his lithe frame. He's picked a corner of the cafeteria where he can see everyone and everything happening, and he's got a wary teenage angsty edgelord glare at anyone who dares to encroach on his space.
2. Don't know what I want but I know how to get it.
As soon as John found the arcade his eyes lit up brighter than a Christmas tree and he flitted from one machine to the next, trying his hand at shooting games, throwing balls through holes, driving games, pinball, fighting games, and anything else he could get his hands on. There's no way he's keeping up the disinterested teenage boy act.
He keeps his bag close by at all times, usually gripped between his legs or wedged between his legs and the machines. Even though he's having fun he knows it's short-lived. This is some kind of dream he's going to wake up from any minute now. He has to make the most of it before the clock strikes midnight and the horse drawn carriage turns back into a pumpkin and rats.
So although he's having the time of his life, he's also hoarding tickets. The prizes didn't really suit his needs. He wanted money. Things he could exchange for food. Cigarettes. In the end he gets an oversized stuffed animal and tries to fence it on the network.
3. Network
Trade whale unicorn for Silk Cuts?
Wildcard
(Choose your own adventure)
Network | un: vaquero
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2
Human, hah. None of his adventures through portals had been good, even the one that had been perfect on the surface. Nope, apparently he was destined for manipulation and magic or ruling hell. Fun times.
Not that he's talking about any of that. Nope. Burying it down feels better. Making sure he keeps on his toes during the days helps. It's why he's hanging out at the arcade, not even surprised that people keep falling through the portal confused or vaguely traumatized by overly friendly tentacle plants and open, shameless sex acts anymore. Unless Mephisto or one of his various evil selves wander through, he's taking it in stride that everything's a mess.
Means more people to play against at the arcade, at least. He's got himself quite a hefty stack of tickets to either add to or give away, depending on who takes him up on a friendly bet -- it isn't like he's really that invested in trading them in for flavored lube or dumb stuffed animals so it doesn't matter either way really.
There's no particular recognition when his eyes land on a guy he figures is probably close to his age at one of the machines. Close to his age but probably not his time going by the band shirt he's got on. Billy himself is dressed like he usually is... all too-tight jeans and a baggy hoodie thrown over top, floppy fringe gelled away from his eyes and earring in place. At least he skipped on any magical enchantments to the stars decorating the hoodie today. He slides up next to the new guy with a bit of a challenging look. "Hey, not bad... wanna see who can shoot more zombies?"
Or whatever the hell kind of shooting game this is. "Can't promise you much besides tickets though."
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His gaze drops to the wad of tickets and the temptation to be nice is there. But his pride won't let him stoop that low. For twenty quid he'll drop his trousers for anyone, even the likes of someone trying too hard to be part of the scene, and say he just turned 18 yesterday if he has to, but for currency that he can't use for anything worthwhile he won't even give Billy the time of day.
"No. I don't wanna be seen hanging out with a loser." He abandons his game, picks up his backpack and gives Billy a shove on his way off to the next machine.
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Then he gets shoved by some scrawny jerk and he remembers why he's so glad to be free of the hassle and why he'd rather not go back anytime soon. Or he was free of it, enough that it's almost shocking when he gets the usual school response that he thought he'd grown past finally. He pulls a face.
"Hey, asshole-- is that how you talk to everyone?"
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"Sod off before you go home crying breaking a nail. Fucking cunt."
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No matter how much that bitter part of Billy wants to give in and punch the guy, the more mature part of him is gnawing t him to not pick fights with dumbass teenagers. Especially when Billy's trying to give the benefit of the doubt here and assume he's probably not just an asshole and maybe he's defensive for other reasons.
Besides, looking at him straight on -- he's got a kind of familiar face. "Why don't you just calm down a little? Alienating yourself around here's not really a good idea, just saying."
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1.
They're talking now but there seems to be some growing commotion near them. Some of the vending machines are acting up again, throwing cans left and right at a speed that border on bullet fast, and some volunteers are screaming. Scott turns his face in time to see a coke can being launched at the back of a skinny blond teen he's never seen before.
Reflexes make him act before he's even thinking about it, Scott raises his glasses and a red beam destroys the flying can before it hits anyone. It made it explore mid-air so there's the chance that John might have gotten a little wet. Ooops.
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It's not though. He's fine. Just going to need another shower, but that isn't a problem here.
Of course, he's not going to let it slide. He gets up and goes straight for Scott, not too impulsive to consider that he could get thrown out of the one place that has given him free food, the first meal he's eaten in a while. He curls his hand into a fist and throws a punch - retaliating, in his mind, to someone who started the fight.
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Shifting his stance and moving to the side, he dodges the punch before it hits his face. Raven would kick his ass to kingdom come if Scott weren't at least ready to avoid this kind of basic attacks.
"Ey! You know, it's really rude to try and punch a guy with glasses."
Now that they're close, Scott notices that the shirt is a few sizes too big and a few of the scars. He doesn't comment on it but raises his hands as if to silently says 'Dude, stop it'.
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Standing his ground and frowning, Scott points to their left and then takes a step closer. No more cans were flying across the air now but some volunteers were seemingly wrestling one of the vending machines trying to turn it off.
"Getting wet was an unfortunate side effect, that thing could have blown your brains out if it hit you. You're fucking welcome. Go back to eating if that's what you want."
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network | un: bulgarian-mobster
try again
be creative
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really? youre not gonna try and think of anything?
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and ive got the thing you need. or want anyway. so
what do you have that you think i want
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inserts a dozen cws upthread for boys being boys + drugs and stuff
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network
Might want to change brands if you can
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Why? They're cheaper than Benson and Hedges
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I've got fags though, if you need them.
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What do you want for them?
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sorry 504 timeout troubles
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